The company says that the entire avatar creator has been rebuilt in the Unity engine and now supports a higher level of customization. The new system won’t restrict players to wearing clothing based on the character’s gender.
“Avatars are meant for whatever you want your digital self to represent. We don’t want to put you in a box, there are no more checkboxes, no matter what you think you look like or what you want to present online,” said Bryan Saftler, a lead product manager at Xbox.
Statler said that the new system aims to better integrate items such as clothing and mounts, and allow more developers to use the avatars in their games.